Lazy ass The lion king rocked!
Jun 03

Blardy. Last 3 days I’ve done so little work on my own. Today was hardcore working on prof prac all afternoon, but other than that…. couple of beers and a movie (the longest yard, wasn’t too bad, appealed to the entertaining violence gene I guess). I’m probably a few hours off finishing pro prac, but I didn’t do it tonight. Blardy. And the ninjaman enemy AI is starting to worry me - I can’t even decide how its all going to work in theory….. which I have to decide way before actually starting to code it :/

Its really tough as well because this is one of those Big Steps, where if we get it wrong we have to come back right here a month from now.. really need to figure this biatch out. Already accepted that enemies wont be able to jump platforms to come up and hunt you, but they need to be able to navigate basic jumps, obstacles, stuff that is ‘bad’/hurts etc.. plus they need to have a chance of blocking when you attack, have a sense for who else is on screen/backup, jump back after attacks so as not to sit there idle and open… much to consider

Anyhow, thats tmrs plans at the moment. joyyy. Once our final ninjaman presentation this semester is done… I can’t wait… the need for alcohol rises with each day :P
Oh and when ninjaman is finished, there is going to be a release party. Heaps of alcohol, many good times… gold jerry ;)

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